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Scott 讲解的使用Zbrush.Zmapper插件输出法线贴图教学。113分钟。适合次时代游戏美术开发人员。
This  tutorial covers an introduction to the ZBrush plugin ZMapper for use in  creating normal maps for next-gen game engines. ZMapper is an extremely  versatile plugin that allows the artist to create normal and cavity maps  from their high resolution ZTool sculpts. The power of ZMapper comes  from the fact that all the options are open to the artist when  generating maps - which also creates many options in the interface. This  video breaks down the interface into simple to understand options and  covers the settings you will need to successfully generate high quality  normal maps in ZBrush.